I produce objects that don’t fit in. They intermediate social dilemmas, exude mild uncomfortability, contradict themselves, and play in an unsettling but goofy manner. Often they are inventerly in providing overly simple solutions to complex problems. They try too hard. They are destructively earnest, but they usually mean well.
My recent work addresses the rigidity of institutional structures, and the endearing awkwardness of trying to navigate within them. My work combines historical artifacts with futuristic contemporary items to appear amorphous in time. References in my work have included medical equipment, Medieval torture devices, relics, sporting goods, faux traditional home décor, and antique plastic. Some referenced objects inform the mechanics of my sculptures, while others are directly harvested for parts.